
In earlygame, its wise to use hirelings in your expeditions, but as you promote all your believers into disciples, you can complete every expedition without any risks by just using your disciples. Game will prompt you for extra gold when you run of expedition resources.
Cultist simulator reddit free#
You spend 1 gold per obstacle, so feel free to add extra followers whenever you can until you can fully counter an expedition. To completely fund an Expedition, you only need to add gold equal to number of obstacles - this includes initial gold investment. So basicly most of the time you want 2 disciples to fully counter an obstacle. You can still succeed against obstacle with less than 10 points in aspect, but you run a risk of losing a follower. If obstacle is countered by Heart and Grail, and you have 5 points in Grail and 8 points in Heart, only 8 Heart will be used to fight the obstacle). Every obstacle is counterable by at least 2 Aspects, but only highest aspect in expedition will be used to counter an obstacle (e.g. To counter an obstacle without fail, you need 10 total points of corresponding Aspect in your followers (Heart, Grail, Edge, etc.). To overcome an obstacle, you need followers that counter those obstacles or risk losing your followers. In Expedition you will be facing number of obstacles. As expedition goes on, you will be able to add either funds or followers to it.

When you Explore Expedition, you can add 2 followers (they can be either your permanent followers, hirelings or summons) and 2 coins (only one is mandatory, but its heavily recommended to add 2 at the start, so you can add followers faster). You can get Secret Histories predominantly from Mansus and sometimes from Books (for more information on Mansus Exploration, read section 4. To get Expedition location you need to 'Explore' Secret Histories lore - this action will expend lore card, but you will get location instead.

Disclaimer: This guide is spoiler heavy, so if you care about blind exploration, this is not for you.
